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Post-Apocalyptic Train Station (Unreal Engine 5 Real-Time Render)

Featured on The One Academy official socials: https://www.instagram.com/p/Cj6_C_IrJ-q/
Original Concept art by Zhexi Hu: https://www.artstation.com/zhexihu25
(Big thanks to Zhexi for letting me bring this concept to life!)
*Featured on theRookies Instagram: https://www.instagram.com/p/Ci2VY-lsI9q/
Decided to dip my toes into some new softwares like unreal engine and speedtree. Had a blast learning how to optimize a scene for games, create trim sheets, create modular assets, baking details/lighting and also playing around with lumen! All assets in scene are a mixture of 1k, 2k and 4k textures and real time game view is around 80 to 100fps with lumen enabled and 60 to 80 fps with the wind simulations of the plants.

Day to Night Lighting schemes

Day to Night Lighting schemes

Concept art and final scene side by side

Concept art and final scene side by side

Progress of the scene

Modular pillar created and used in scene

Modular pillar created and used in scene

Final wireframe and polycount of the scene with the assets created

Final wireframe and polycount of the scene with the assets created