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The Old Man | Journey by Lunartics Production

The Main character of our final year short film at The One Academy. I was tasked with being the 3D Art director, character modeler, modeler, texture artist, and lead lighter during time with the project. The project was the cumulative hard work of 30+ hard working and talented individuals across the span of 3 semesters, it was definitely a great experience and a great chance to experience different workflows and styles that is out of our comfort zone and seeing how much we can push the idea to it's limits.
I mostly contributed to the character modeling and the lighting portion while also supervising the overall look of the short when transferring concepts into 3D and really couldn't done any of it without the respective leads and talented folks in their own individual departments. Be sure to check them out and support their works if you do come across them!
Director/Lead Compositor: Keyne Nathania Tan
Head Of Story: Fiona Adeline Widjaja
Art Director (Art Dept): Joshua Chia Wen Hao
Lead Modeler/Lead Texture Artist: Lim Li Ann
Lead Set Dresser: Eng Kai Lin
Lead Rigger: Ding Chaosai
Character Rigger: Liau Jing Han
Lead Animator: Leong Siew Yee
Lead VFX Artist: Seo Wen Xian
Lead Editor: Khor Wen Yan
Music Composer: Andrew Bong
(Can't list everyone here but big ups to everyone that are involved! Full Credits is at the end of the short film)

And do check out the amazing original soundtrack composed by our fantastic composer Andrew Bong!
https://www.youtube.com/playlist?list=OLAK5uy_lxKUhB37kRmb-H3SD1l9cwkEINh2i7UWM

Final Short Film

Character model and outfit modeled by me, Full Outfit Textures and character skin shader by Lim Li Ann, Suitcase Model and Texture by Lee Quanyi, Ticket model and texture by Ding Chaosai, Book model by Liau Jing Han and Textures by Lee Eng Chuan

Character model and outfit modeled by me, Full Outfit Textures and character skin shader by Lim Li Ann, Suitcase Model and Texture by Lee Quanyi, Ticket model and texture by Ding Chaosai, Book model by Liau Jing Han and Textures by Lee Eng Chuan

Final Look of the character, Final Full Outfit Textures by Lim Li Ann

Final Look of the character, Final Full Outfit Textures by Lim Li Ann

Character Groom and Skin Texture done by me, skin shader setup by Lim Li Ann

Character Groom and Skin Texture done by me, skin shader setup by Lim Li Ann

Final Character Art from the Concept art team

Final Character Art from the Concept art team

Early outfit and look exploration from the art team

Early outfit and look exploration from the art team

Early style exploration 1 (Before Concept arts)

Early style exploration 1 (Before Concept arts)

Early style exploration 2 (Before Concept arts)

Early style exploration 2 (Before Concept arts)

Early style exploration 3 (Before Concept arts) by Lee Quanyi

Early style exploration 3 (Before Concept arts) by Lee Quanyi

Outfit Topology

Outfit Topology

Hand Topology

Hand Topology

Groom Guides Setup

Groom Guides Setup

Early Face proportion explorations combined with drawovers by Joshua Chia

Early Face proportion explorations combined with drawovers by Joshua Chia

Final Approved look of the old man

Final Approved look of the old man

Topology of the head and retopo process

Topology of the head and retopo process

Head and skin shading look dev, Skin shader by Lim Li Ann

Head and skin shading look dev, Skin shader by Lim Li Ann

Character Eye shader

Character Eye shader

Poses and Expression chart by the art team

Poses and Expression chart by the art team

Early animation test to test out the character groom with the rig (Animation by Leong Siew Yee)

Some frames taken from the final short film

Some frames taken from the final short film